Fetching latest headlines…
My Old MacBook Air Couldn't Handle It — So I Used Google Colab to Train an AI#1
NORTH AMERICA
🇺🇸 United StatesMay 21, 2026

My Old MacBook Air Couldn't Handle It — So I Used Google Colab to Train an AI#1

8 views0 likes0 comments
Originally published byDev.to

Introduction

I recently booted up an offline card game I used to love — and couldn't clear the hardest difficulty anymore.

I used to be able to beat it.

That frustration sparked an idea: what if I trained an AI to help me figure it out? I had three constraints going in:

  • It had to work offline
  • I wanted to try reinforcement learning while I was at it
  • It had to be lightweight enough to run on an 8-year-old MacBook Air

After a lot of trial and error, I landed on building a custom engine in Rust and running the training on Google Colab. This article focuses on the Google Colab side of that setup.

What Is Google Colab?

Google Colab is a free Python execution environment provided by Google (this article assumes the free tier). All you need is a browser — no installation required.

What made it useful for this project:

  • Free GPU/CPU access
  • Integrates with Google Drive
  • Runs heavy workloads regardless of your local hardware

Training that would've been painful on an old MacBook Air ran smoothly once I moved it to Colab.

⚠️ Note: On the free tier, the session disconnects after a period of inactivity or after a maximum of 12 hours, and runtime data is reset.

What I Did

The goal was to train an AI to play an offline deck-building card game using reinforcement learning.

Here's the overall flow:

  1. Translate the game rules and card effects into language
  2. Convert that into numerical data the AI can work with
  3. Build a custom training engine in Rust
  4. Upload the training data to Google Drive
  5. Mount Google Drive in Colab and run it

Steps 1–3 are all on the Rust side — I'll cover those in a follow-up. This article focuses on steps 4 and 5.

Mounting Google Drive in Colab

Run the following code in a Colab cell:

from google.colab import drive
drive.mount('/content/drive')

You'll see a prompt asking to authorize access to Google Drive. Click "Connect to Google Drive", choose your account, and allow access. Once done, a drive/MyDrive folder will appear in the left sidebar.

After mounting, your Drive is accessible at:

/content/drive/MyDrive/

💡 You can also mount Drive without writing any code — just click the folder icon in the left sidebar and hit the "Mount Drive" button. It inserts the code automatically.

⚠️ If Google Drive's cache is stale, updates to your Drive may not reflect in Colab. If that happens, force a remount:

drive.flush_and_unmount()
drive.mount('/content/drive', force_remount=True)

Running the Binary and Starting Training

Once Drive is mounted, you can execute the file you uploaded directly from Colab.

subprocess is Python's standard library for calling external programs — in this case, the Rust binary:

import subprocess

result = subprocess.run(
    ['/content/drive/MyDrive/your_binary'],
    capture_output=True,
    text=True
)
print(result.stdout)

Replace your_binary with your actual filename.

💡 If you get a permission error, run this first. 0o755 grants execute permission on Linux:

import os
os.chmod('/content/drive/MyDrive/your_binary', 0o755)

Stuck? Ask Gemini

Colab has Gemini built in — just click the icon in the top right. Paste your error message directly and it'll suggest a fix. Don't hesitate to just dump the error and let it figure it out 😊

Closing

I covered the Google Colab basics, mounting Google Drive, and running a Rust binary — all from a browser, on hardware that couldn't have handled the training locally.

If this was useful, the follow-up covers the reinforcement learning setup and how I represented the game state. I'll write it if there's interest 😊

👇 Part 2 here
(coming soon)

Comments (0)

Sign in to join the discussion

Be the first to comment!